By Erin L. Cox After last week’s Publishing Perspectives story about Nintendo releasing “100 Classic Books” in June, it seems funny to have Random House announce that they are now in the development of video games of their own. I’d say it’s a touch of “Freaky Friday,” but maybe this is the future of publishing companies, to work with all forms of …
“We’re not trying to take on the E-book market,” says Nintendo
By Edward Nawotka Just yesterday we wrote about Nintendo releasing 100 French classics for the Nintendo DX. Today, the company announced they are doing the same for the US market. The company will release a “100 Classic Books” in June to coincide with the the US launch of Nintendo DSi XL, a handheld video game player with a screen twice …
French Classics à la Nintendo (With a Little Help from Gallimard)
By Olivia Snaije PARIS: On March 5th, Nintendo France will release its 100 Classic Book Collection in a deal with publisher Gallimard, becoming the third country after Japan in 2007 and the UK in 2008 to make literary classics available to read on its DS portable games consoles. Gallimard’s 25,000 title-strong backlist catalog includes a great majority of France’s best …
Go to Hell! Dante’s Inferno Turned Into a Videogame
By Edward Nawotka Yes, it’s true…Entertainment Arts has turned Dante’s Inferno into a video game — it’s available for your PSP, X-Box and Playstation 3. Oh. My. God. And the tagline is, natch “Go to Hell!” National Public Radio in the United States has an interview with the game’s creator. Wired has a review and also offers ten more literary classics it …
What Can Book Publishing Learn from Online Gaming?
By Liz Bury What can book publishers learn from online games developers? More than you might think. Book publishers consider a book’s ability to evoke emotions in the reader as one of its special qualities. Games publishers think along the same lines. Book publishers value books for the way they transport the reader to another world, enabling them to inhabit another life. …
How to Turn Video Gamers into Readers (Millions at a Time)
By Siobhan O’Leary BERLIN: It might seem counterintuitive for a video game company to set up shop in a bookstore, but as we reported last month, Nintendo Germany has now established its own 40 sq. meter “shop within a shop” in the Mayersche Buchhandlung in Cologne. They have been selling consoles at the bookstore (and at German book chain Hugendubel) …