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Tag Archive

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Does Digital Storytelling Work Best in a Crisis?

In Discussion by Guest ContributorNovember 26, 2014

Digital storytelling offers a unique opportunity to convey the urgency of a crisis and cross cultures, as demonstrated by the project Weareangry.net.

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Augmented Reality and the Future of Publishing

In Guest Contributors by Guest ContributorAugust 7, 2014

Publishing consultant Bruce Harris sees numerous opportunities for publisher to use augmented reality, which he calls ‘a true amalgamation of digital and print.’

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TombQuest: Scholastic’s Newest Multi-Platform Series

In Children's, News by Dennis AbramsJuly 15, 2014

Following on the success of The 39 Clues, Infinity Ring and Spirit Animals, Scholastic is launching its latest multi-platform series for kids: Tombquest.

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Flemish Children’s Books Cross Media Boundaries

In Guest Contributors by Guest ContributorApril 11, 2014

A number of Flemish children’s book publishers have launched cooperations with other creative media industries to create apps, games and storytelling experiences.

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Flemish Book Trade Focused on Creative Media Collaboration

In Guest Contributors by Guest ContributorApril 11, 2014

Forward-looking Flemish publishers and bookseller organization, Boek.be, offers the book industry opportunities to collaboration with creative media industries, at home and abroad.

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A Word of Warning About Content Exploitation, Enhancement

In Digital by Roger TagholmMarch 18, 2014

It’s dangerous just to see content as a data file to be exploited or enhanced, argues Lean Forward’s Tom Dolan, a top media guru from the UK.

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German Transmedia: Storytelling to Stimulate Several Senses

In Europe by Joy HawleyDecember 17, 2013

Germany’s Rowohlt and Das Wilde Dutzend (The Wild Dozen) embody the latest thinking in transmedia storytelling, one is re-imagining the thriller and the other, fairy tales.

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Using the “World Itself as a Storytelling Canvas”

In Feature Articles by Guest ContributorSeptember 30, 2013

Storydrive Frankfurt speaker Cory King describes how his ambitious game Clandestine: Anomaly aims to define augmented reality storytelling.

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Random House Launches Curated Magazines on Flipboard

In Tech Digest by Dennis AbramsSeptember 25, 2013

Random House has launched new magazines aimed at exploring worlds created by their authors. First up: Margaret Atwood and George R.R. Martin.

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Storydrive Speaker Drew Davidson on Augmented Reality Storytelling

In Feature Articles by Guest ContributorSeptember 22, 2013

StoryDrive Frankfurt speaker Drew Davidson believes that technology enables new ways to share stories, but the experience is ultimately about the quality of the story.

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