Valla Vakili looks at how Netflix uses character development and storytelling to define its customers, as well as create great content.
Paid to Translate Play: The Ins and Outs of Video Game Localization
Matt Alt explains how as video games evolved from simple amusements into a cinematic storytelling medium, translation became integral to the process.
Does Digital Storytelling Work Best in a Crisis?
Digital storytelling offers a unique opportunity to convey the urgency of a crisis and cross cultures, as demonstrated by the project Weareangry.net.
UK’s Oral Storytelling Renaissance Spans Clubs, Books
Curators of oral storytelling series in the UK discuss how the form is a reaction to our increasingly digital world — and how it intersects with publishing.
TombQuest: Scholastic’s Newest Multi-Platform Series
Following on the success of The 39 Clues, Infinity Ring and Spirit Animals, Scholastic is launching its latest multi-platform series for kids: Tombquest.
Exprima Talks: Hacking the Story with Nate Herzog
Corey Pressman interviews Nate Herzog, creator of StoryHack Media, about his innovative media events, the power of storytelling, and Post-it Notes.
Exprima Talks: Peter Meyers, Content Innovation at Citia
In this debut of the Exprima Interview series, Corey Pressman talks with Peter Meyers of Citia about the future of ebooks and how digital storytelling might evolve.
Books in Browsers IV: Why We Should Not Imitate Snowfall
At Books in Browsers, NYT digital designer Allen Tan urged content creators to first understand the underlying principles before jumping in to a project like Snow Fall.
Editorial: How Far Are We Prepared to Go?
Ed Nawotka reflects on the pace of innovation in media, and whether book publishers should continue on their path to create more apps and digital products.
Using the “World Itself as a Storytelling Canvas”
Storydrive Frankfurt speaker Cory King describes how his ambitious game Clandestine: Anomaly aims to define augmented reality storytelling.