Publishing Perspectives’ inaugural children’s book conference offered up some fascinating answers to the question of what makes for a truly great kid’s book.
Scholastic Editor/Author David Levithan: No Rules of Engagement
‘Everything comes down to a kid reading and using their imagination to color in the words,’ says Levithan, ‘but the way we can engage them continues to change.’
Scholastic’s Storia: A New “More Accessible, More Relevant” Digital Platform
Scholastic’s Storia is a proprietary platform for selling and distributing its own trade titles as well as those of other children’s houses.
News Etc.: Top 100 Kids Books, Harry Potter E-books for Loan
Scholastic’s Parent and Child Magazine has created a list of the 100 best greatest books for kids, Pottermore promises OverDrive e-books for loan, and more.
News & Notes: Captain Underpants Returns, Ruckus & SeaWorld
Scholastic announces new Captain Underpants books, Ruckus Media does a licensing deal with Sea World, and Zombie Kid publishers sued by Wimpy Kid, & more.
Ruckus Media Teams with Scholastic, Adds Print to Digital
Rick Richter of Ruckus Media Group discusses their new partnership with print giant Scholastic.
Scholastic Preps Social Reading Platform for Kids
Scholastic is working to launch an electronic platform for children comment and share information on books they are reading, said Deborah Forte.
Ready Reader One: Why Gamification is Key to Publishing’s Future
Gabe Zicherman explains that most people don’t buy books for a love of reading, but to be transported to another reality — something gamification can deliver.
Abu Dhabi Training, Day 3: Towards a Data-Driven Industry
Salwa Shakhshir, a children’s publisher from Jordan, on her third day of publishers training in Abu Dhabi, covers organizational restructuring.
The Risks and Rewards of Transmedia Fiction and Alternate Reality Games
Alternate reality games are a great way to directly involve fans in storytelling…as long as you use your transmedia powers for good instead of evil. By Hannah Johnson AUSTIN: ARGs (alternate reality games) and transmedia have not only extended storytelling beyond the confines of any specific media, but they are also effective techniques for building interest and engagement among fans …