The creator of television’s ‘CSI’ franchise and his wife create a new series of teen-told tales as graphic novels, Simon & Schuster distributing. And Sweden’s still young Thunderful Publishing has a new acquisition in Rising Star Games.
Industry Notes: Simon & Schuster’s New Book Club; GraphicAudio Plans Game Tie-Ins
In a new direct-to-consumer curated outreach effort, Simon & Schuster will promote content across all its imprints. And Privateer’s games are the basis for new GraphicAudio audiobooks.
London Book and Screen Week CAMEO Awards Include Film, Stage, Gaming Adaptations
The public-facing London Book and Screen Week opens with adaptation awards in film, television, gaming, audio, and stage.
Crazy Maple Studio Introduces Chapters: Interactive Stories
Sponsored Article: Crazy Maple Studio illustrates a new evolution of reading, ‘Chapters: Interactive Stories,’ using reader-choice gamification.
At Frankfurt Book Fair: ‘A Book Is a Film Is a Game’ Networking Day Returns
The Frankfurt Book Fair’s ‘Book Film Game’ networking day includes pitch sessions of books for possible film adaptation or virtual-reality development.
At Frankfurt Book Fair: ‘A Book Is a Film Is a Game’
Minecraft, Angry Birds, ‘Valérian et Laureline,’ and many more high-visibility properties are spotlighted in a daylong focus at Frankfurt on cross-media development.
International Industry Notes: Beijing Book Fair, Japan’s Mobile Games, Scotland’s Indie Publishers
Zhejiang University Press has events at BIBF this week, as Japan’s Toto Serkan looks at Japan’s mobile gaming market, and Scotland’s Society of Young Publishers weighs the industry’s interest in new skills.
Games Meet Books at Gamescom Cologne
Gamescon Cologne and the Frankfurt Book Fair invited rights pros from book publishing, video games and others to meet and discuss rights and licensing.
Pixels of the Earth: An Interview with Ken Follett
Ken Follett discusses how his novel, Pillars of the Earth, is being turned into a video game by German publisher Bastei Luebbe and Daedalic Entertainment.
Forget Your Preconceptions About Teenagers and Reading
The children’s book market has grown 44% in the last decade. Why? Because, as Nielsen’s Children’s Book Summit detailed, kids and teens still read — a lot.