Intended ‘to expand the boundaries of well-known series,’ a new publishing company called Perilous Worlds heads for Frankfurter Buchmesse with game-designing authors on tap and some high-visibility fantasy brands to work with.
The creator of television’s ‘CSI’ franchise and his wife create a new series of teen-told tales as graphic novels, Simon & Schuster distributing. And Sweden’s still young Thunderful Publishing has a new acquisition in Rising Star Games.
In a new direct-to-consumer curated outreach effort, Simon & Schuster will promote content across all its imprints. And Privateer’s games are the basis for new GraphicAudio audiobooks.
The public-facing London Book and Screen Week opens with adaptation awards in film, television, gaming, audio, and stage.
Sponsored Article: Crazy Maple Studio illustrates a new evolution of reading, ‘Chapters: Interactive Stories,’ using reader-choice gamification.
The Frankfurt Book Fair’s ‘Book Film Game’ networking day includes pitch sessions of books for possible film adaptation or virtual-reality development.
Minecraft, Angry Birds, ‘Valérian et Laureline,’ and many more high-visibility properties are spotlighted in a daylong focus at Frankfurt on cross-media development.
Zhejiang University Press has events at BIBF this week, as Japan’s Toto Serkan looks at Japan’s mobile gaming market, and Scotland’s Society of Young Publishers weighs the industry’s interest in new skills.
Gamescon Cologne and the Frankfurt Book Fair invited rights pros from book publishing, video games and others to meet and discuss rights and licensing.
Ken Follett discusses how his novel, Pillars of the Earth, is being turned into a video game by German publisher Bastei Luebbe and Daedalic Entertainment.