Echoes of a bygone Byliner: Opening with more than 140 knees-up essays and stories, Amazon is betting that Singles Classics can make e-shorts sexy at last.
‘Tales of Two Markets’ in London Book Fair’s Big Week
The architecture of the publishing industry today continues to transform as The Bookseller’s Philip Jones and Publishers Weekly’s Andrew Albanese discussed in a special journalists’ session at London Book Fair.
Gail Rebuck: ‘The Power of the Book’ in the Digital Age
‘The power of the book and the importance of the author haven’t changed at all,’ the Baroness Gail Rebuck tells London Book Fair’s Quantum Conference. And she warns against a ‘civil war’ in publishing.
Freewrite Goes to the Writing Market Touting Mercy for Moderns
Funded by a Kickstarter campaign, a ‘distraction-free’ bit of writing technology debuts today: Freewrite looks like your father’s typewriter.
Digital Arachnid: What Does Author Earnings Say to the Industry?
A new report from Author Earnings previews what the Digital Book World Conference audience is likely to hear in “Data Guy’s” keynote address.
Jellybooks: Tracking Reader Engagement for Better Marketing
Andrew Rhomberg explains how Jellybooks smart software embedded in ebook ARCs allows publishers to unobtrusively glean crucial pre-pub data from readers.
How F.A. Davis is Navigating STM’s Print-to-Digital Transition
Quincy McDonald, Publisher at Philadelphia’s F.A. Davis discusses the STM transition from print to digital and adapting to distance education.
London’s Literary Platform on A Half-Decade of Digital Change
The founders of the UK’s Literary Platform reflect on the changes they’ve seen in digital publishing over the 5 years since launching their consultancy.
How HP Digital Printing Brings Innovation to Publishing
HP’s innovations in digital printing allow publishers to reduce costs for printing and inventory management. Find out more on April 13 in London.
Tapping Into the Minecraft Audience to Market Books
Hybrid German author Karl Olsberg describes how he leveraged the huge audience of Minecraft fans to sell a series of novels based on the game.