By Hannah Johnson
A new study by Flurry released on November 1 says that more book apps than game apps have been developed for the iPhone (as written about in The Bookseller, Christian Science Monitor, Information Week). The study found that “In October, one out of every five new apps launching in the iPhone has been a book.” That books are available on the iPhone is reason to celebrate, but there is another way to look at this surge in book apps.
Ben Lorica at O’Reilly looked more closely at the app numbers and found that people still buy more game apps than book apps. He also says, “Since most Book apps are actually individual e-books, the Gaming category would have a hard time keeping up with the ever increasing number of Books.”
At Three Percent, Chad Post discusses how recent changes in publishing place the reader at the center of the publishing universe. Based on conversations that took place when seven American publishers went on a week-long study trip to France (organized by the French-American Foundation, the French Ministry of Culture & Communication, and the Maison des Cultures du Monde), Post describes how online bookselling and digital innovation have shifted the balance of power in the publishing process.