*+-Valla Vakili looks at how Netflix uses character development and storytelling to define its customers, as well as create great content.
*+-Matt Alt explains how as video games evolved from simple amusements into a cinematic storytelling medium, translation became integral to the process.
*+-Digital storytelling offers a unique opportunity to convey the urgency of a crisis and cross cultures, as demonstrated by the project Weareangry.net.
*+-Curators of oral storytelling series in the UK discuss how the form is a reaction to our increasingly digital world — and how it intersects with publishing.
*+-Following on the success of The 39 Clues, Infinity Ring and Spirit Animals, Scholastic is launching its latest multi-platform series for kids: Tombquest.
*+-Corey Pressman interviews Nate Herzog, creator of StoryHack Media, about his innovative media events, the power of storytelling, and Post-it Notes.
*+-In this debut of the Exprima Interview series, Corey Pressman talks with Peter Meyers of Citia about the future of ebooks and how digital storytelling might evolve.
*+-At Books in Browsers, NYT digital designer Allen Tan urged content creators to first understand the underlying principles before jumping in to a project like Snow Fall.
*+-Ed Nawotka reflects on the pace of innovation in media, and whether book publishers should continue on their path to create more apps and digital products.
*+-Storydrive Frankfurt speaker Cory King describes how his ambitious game Clandestine: Anomaly aims to define augmented reality storytelling.